The HeartLighting exercise inspired by Alan Wake II's "The Heart" chapter.

blender gimp

Alan Wake II's "The Heart" inspired environment with titlecard

After beginning another playthrough of Alan Wake II I felt inspired to begin a relight project but was unable to find a suitable forest environment that fit what I was looking for. As a result, this turned into a slightly larger task than imagined as I needed to create that too. In light of this I am pleased with the final result and how I was able to overcome issues like these quickly whilst working. The goal I set out with was to create something that whilst not a direct copy from the game, its inclusion would be plausible if found alongside other sections that were present within the game. Based on this criteria I believe I met my goal and learnt more about lighting for differing weather conditions in the process.

Alan Wake II sunrise lighting Sunrise This is the final artwork piece for this project featuring the sunrise styling seen in “Return 2: The Heart”.

Alan Wake II night lighting Night This was the original vision for the piece before pivoting towards the more dynamic sunrise theme seen in the final piece.

Alan Wake II reference PureRef board Reference board A small collection of related in-game imagery used as inspiration for both explored lighting approaches.

Alan Wake II Blender viewport Viewport View of the scene within Blender with heavily instanced assets being hidden such as the floor mulch or trees.

Early progress and tests

Uprooted tree lighting test
Daylight test
Initial lighting

Third-party assets

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