Tomb
- blender
- affinity photo
- personal
Rendered using Screen Space Global Illumination for Blender Eevee. Affinity Photo was used for any final edits. Uses a character from Rigged Base Characters by Curtis Holt.
Rendered using Screen Space Global Illumination for Blender Eevee. Affinity Photo was used for any final edits. Uses a character from Rigged Base Characters by Curtis Holt.